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Posts tagged ‘Pax Prime 2011’

Audio

DDOcast 232

DOWNLOAD MP3 (Right click and "Save As")

DDOcast is a weekly DDO podcast created by fans for fans! We discuss nearly everything related to Dungeons and Dragons Online – Eberron Unlimited.

Episode 232 is ready! Here’s a LINK to the episode – just left-click to play, right-click and ‘save as’ to download as an mp3. You can find DDOcast on iTunes, the Zune Marketplace and Cyberears.com. (And yes, we know Sig said Sept 9th, but he meant the 3rd)

This week Sig and Anne talk DDO game news & community news, PAX Prime Report, Round Table on Artificers, Mail & Messages, and more! We also have some awesome segments this week: Top 10, Eberronian Chef, ODC Gamer, and Epic Education. We’re also glad to introduce the premire of DDO Puzzler with Necrobotanist (AkA Deadnettle).

LISTEN TO WIN!

We also have an awesome contest with the swag we’ve gathered at PAX Prime this year. We’ve got T-Shrits, bags, buttons, in-game pirate hats. We even have a signed copy of The Shard Axe as a prize!

This week’s music is “I’m Always the First to Die” by Sean from Jinx.com. You can download the MP3 free at the Jinx Blog.

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DDOcast Episode 232 (09-03-11)

0:35 Intro
1:47 DDO News
5:38 DDOcast News: Donation Thanks! And CONTESTS! LISTEN to WIN!
8:59 Sponsor Break
10:28 PAX Prime 2011 Report
19:38 Top 10 with Rheebus
27:17 DDO Puzzler with Necrobotanist
31:53 Round Table: Drama Lamma & Artifier Outcry
46:14 Eberronian Chef with Adan
47:48 OCD Gamer with Rhyz
52:48 Epic Education with Shamgar
59:07 What’s new in DDO with Us
1:02:53 DDO Community News
1:08:19 Lightning Post: Msgs, Mail, etc
1:18:18 General Gaming News
1:19:38 Closing

END

TOTAL TIME: 1:21:02

###

LINK for Update 11 Lamannia Notes as of Sept 1st

LINK for Official Known Issues for U11

LINK for DDO Store Sales

LINK for Account Safety Message

LINK for DDOcast PAX Prime Pics

LINK for Howard Mac’s DDOHerald iPhone app

LINK for Drakos’s Guide to Iron Defenders for Update 11

LINK for Thelanis 2nd Annual end of Summer Beach Party

LINK for Tolero’s GamesCom Adventures

LINK for Eberron Chronicle

LINK for Barbarian 101 now in the compendium

LINK for Crafting with Courtney 10

LINK for Everywhere, it’s Neverwinter

LINK for Artificer Talk on the Forums (Warning: Artificer Debate)

LINK for Memnir’s PAX Report on Artificers (More Artificer Debate)

LINK for Thelanis Beach Party

LINK for Screen Shot of the Week

LINK for Learn more about VIP Accounts

LINKfor Rowanheal’s Take on Arifiers

DDOcast - A DDO Podcast

Aside

Interview with Keith Baker @ PAX

On Saturday of PAX Prime 2011, after our brunch with Marcy, we met up with Keith Baker. Keith Baker is a game designer and fantasy novel author. He is best known as a freelance writer of Dungeons & Dragons material and the campaign setting Eberron, which won the Wizards of the Coast Fantasy Setting Search in 2002.  In addition to working on Eberron, he has also contributed material for Atlas Games, Goodman Games, Paizo Publishing and Green Ronin Games.

Keith is getting married this month on the 9th, then moving to Austin, TX to work with Zynga (makers of Farmville). Does this mean we get Eberronville? Of course not!  But congratulations to Keith and many best wishes to you and your bride to be!

You can listen to the full cast here. Or Read the Transcript below!

Thanks,

Anne

Interview with Keith Baker Transcript at PAX Prime 2011

Keith Baker, Marcy Rockwell and Sig Sigfried:  This is Sigfried Trent with DDOcast with Keith Baker, the chief creator of Eberron. How are you enjoying show so far?

Keith Baker:  So far I’m having a great time. Just got done taking a look at Update 11 and it looks awesome.

S:  Did you take a little tour of some of the new stuff?

K: I did indeed! The Lords of Blades looks like a bad-ass.

S: I got to imagine that it’s pretty fun when you create a world and when you get artists and developers put it together, and to see some of your ideas come to life.

K: Especially with this one, it was really great to go in some of the areas and say, “Oooh! Creation Forge! That’s what it’s supposed to look like!”

S: And in the early days, did you work a lot with the artists on the series to set the tone of DDO?

K: No, not so much in the early days, but over the last year or so I’ve been talking more with Turbine. Initially, I really wasn’t that involved. Obviously, I was working with Wizards and they were working with Turbine.

S: Interestingly, earlier in the show we were talking with Marcy Rockwell about her new book and a lot of people work on Eberron. I was wondering about your perspective on creating a whole new world and then having a lot of people collaborate on it. Is it fun to see the stuff they come up with?

K:  Absolutely! Though there are certain things that have been done for Eberron that I would have done differently if it was entirely in my hands and every single piece of writing was done by me. Some have written things wish they did differently, and some of which I feel like, “Wow! I wish I thought of that!”  But beyond that, there’s 40 novels out there in Eberron and that’s an amazing thing . And just as I said, going and see the Creation Forge and Lord of Blades, I’m thinking, “There’s going to be hundreds of thousands of players fighting him!” It is just a pretty amazing experience!

S: You write a lot of Eberron novels yourself, what makes it fun about writing for the setting?

K: Well, for me it’s things about Eberron. What I love to say (as in my last Thorn of Breland series) is that part of the point of Eberron is saying “If magic as in D&D presents it existed, how would it impact society? How would it be incorporated into the world?”  So taking the Thorn of Breland series, that’s essentially saying: What would espionage be like; what would James Bond be like if he had access to all the magic  that you get in D&D? What if he was fighting medusa’s instead of Moonraker?  So its that sort of element of taking classic fantasy, but then spinning it slightly to say how it would evolve? How would it NOT mirror our world, but evolve in the same way that technology had been incorporated into ours. Again, you get some of that with the Artificer and House Cannith.

The houses in general, you get more of this idea of corporate power versus national power. It plays a little to cyberpunk:  there’s this theme of as guilds grow in power and as war weakens the monarchy; do they really have the power to enforce any thing on the houses? Or are the houses really more powerful than they are? I really love playing around with those kind of themes.

S: Yeah it’s great! You get tension between different forces in the world, and that’s a really strong theme in Eberron. Each continent it’s got its own, not only current history of forces that are trying to take over or vie for control, but there’s a deep past of historical foes. Certainly DDO brings them back from time to time.

K: And that’s where I get excited and say [in DDO], “Aah! Its them!” The use of Quori has been very entertaining. It’s something, were as if you are doing it in table top you pick your villain you are going to use. Because there are so many, you can’t use them all.  It’s always fun to see something come up, especially in a visual way.

S: I think that’s one of the nice things about computer games, but you can’t approach the creativity you can as in a live role playing game. But you get to experience a much wider array of possible adventures that can happen to your character.

K: And that’s the thing, they’re both different experiences. The table game gives you the chance, literally to do anything, but a computer game gives you the chance to walk in the world when you don’t have a game master. When it’s just you, a couple friends, its midnight, and you just want to go beat up the Lord of Blades. And there he is!

S:  When you were working on Eberron initially — and you know it’s a world of magic “technology” — where did you feel like you needed to draw the line from feeling like actual science fiction?

K: Well, one of the things that came up was where we started to propose the level of magic math. Again its magic that exists in D&D. It’s a question of at what level is it common place. At 5th level in 3rd edition, you have things like teleportation, raise dead, and sending telepathically. And if those are common in the world, that’s a very different high tech kind of Star Trekie sort of civilization.  That gets us to what amounts to telegraphs, railroads, and air travel – a relatively new thing in Eberron; it’s not everywhere you don’t have an air port in every city. It’s more like the turn of late 19th century.   We don’t have the equivalent of a gun. They’re still using crossbows; now they may be enchanted crossbows, but they’re still using swords and their still using crossbows. Those things are still in the game. And I think having all magic-blasting weapons and being able to teleport transport – these are going to create more of a science fiction flavor.

S: I think another interesting dynamic is if you have a magic society where the forces of order and civilization have these powerful organized things at their command, the enemies are wild. Eberron has a wild and dangerous feel. You have to have forces opposing that; that are equally treating and powerful but in different ways.

K: And that’s one of the places where you get the houses themselves and be enemies – and hey, they do control magic!  You have the Quori and the Inspired who have the psionics, which essentially people don’t really understand how their powers work. And then you have forces like the dragons and the Lords of Dust, which aside from their pure power, have a level of infiltration into society where they are able to manipulate on a very high level.

But yes, it’s all about exploring different uses of magic including ways you don’t necessarily think of .

S: One of my favorite things that they introduced into the game was more references to Droaam nation. Which I think is a really great idea to have civilized monsters, but are also considered to be dangerous and savage.  In a lot of other settings, you begin to wonder where are all the orcs and goblins coming from, and why haven’t they built great cities and done amazing things since they have all the tools necessary. So Eberron provides them with a place where it’s very much the case.

K: With Eberrron, I really want everything to make sense to me. Hobgoblins are just as intelligent as Humans. They’re a marshal race, why don’t they ever have a great empire? So we do have that in Eberrron, and then we said “And this is why we don’t anymore,” but we still have out posts of them. We still have a legacy of it.

Droaam is one of my favorite places for that: You take medusas. Medusas are actually, by the books, smarter than people. If they are species, then why do they not just isolated creatures, what’s the society they would build? How would they use their power of petrifaction within their own society? Things like that are interesting questions. Making the monsters deeper, even if they are still enemies,  and making them feel like that they have a life of their own and in a way that makes sense.

S: And giving them real character in that sense.

K:  The Queen of Stone, the first book of the Thorn of Breland series, a lot of people have told me that their favorite character is the medusa, who is the antagonist in the story.

S: Now, I’m curious  (and I’m sure you’ve answered this question before) where does the name Eberron come from? What was the inspiration?

K: The name Eberron is not my name. The name Eberron came from Bill Slavicsek.  That was when the Fantasy Setting Search [a contest by Wizards] went through three stages. And after the final stage, I then worked with Wizards to turn it into the world it is today. Initially when I submitted it, it didn’t have a name. It was thrilling tales of sword and sorcery in a pulp noir theme, but it was the flavor more than the world itself. So Eberron the name was Bill Slavicsek.

S: So what stage did it gets its name

K: In the third stage. There’s a few funny things with the names. So for example Sharn was originally a country name.  And the City of Sharn originally existed under a different name. Fairhaven, which is the capital city of Aundair, also use to be a country.  You still have Thrane and Cyre still existing.  But it was a bunch of things like that, where the names got shifted around.

S: Have you ever run a campaign for friends in the Eberron setting yourself?

K: Oh yeah tons!

S: Are there any interesting differences in your home brew game?

K: Absolutely! To me, the thing about Eberron is, that at the table, we encourage you to make it your world; to do what you want to do with it. There are certainly things that I do differently in my world. One of the things I’ll do (we’re playing 4th edition right now) is that I restrict certain kinds of magic to the dragonsmarks. That gives the dragonmark houses a greater power level; when you say House Jorasco are the only people who can cure disease, it’s easier to understand why they dominate the health industry.  Generally speaking, a cleric can’t cure disease. They can do first aid, but not cure disease. So it’s that sort of thing that I like to do. I like having the Houses be significant powers in the world, so I put touches like that in.

And there are other things: one of the things we highlighted in the transition to Fourth from Third. Some images didn’t come out in Third was that they impact the war and the ongoing impact of the war. This is a still a society where there is a lot of tension from a war that nobody won. There’s still a really strong cold war going on. And that’s more relevant in the table game where it’s in Khorvaire; whereas Stormreach is sort of like Casa Blanca – the neutral ground. It’s something I bring up when I’m running in Khorvaire.

Also the Blood of Vol is a religion I could go on about. The Blood of Vol and the Silver Flame, I have a bunch of things I do with them when I’m running them personally. But I could go on for over an hour about that.

S: There’s some nice examples in the game [about the Silver Flame]. One particular quest that is  where the Silver Flame asks you to go and kill some heretics who turn out to be nice good little Halflings, who are quietly going about their business. It’s one of the few quests where refuse to do out of role play purposes, because they don’t want to heartlessly mow down the poor little halfings. So I think its neat that they included a moral element in Eberrron, in the game.

K: The point of Eberron is pulp noir, but that’s just a spectrum. And its always been that way, so if you want to do Raiders of the Lost Ark and fighting the Nazis – that’s great, you can!  And if you want very shady  “are we doing the right thing,” go to Sharn and jump into bed with the Boromar Clan.  We want to provide both experiences.

S: Alright that’s about as much time as we have, cool thanks for talking with us today!

K: Your welcome! [which got cut off at the end!]

 

Audio

DDOcast 231 – PAX Prime 2011 Special

DOWNLOAD MP3 (Right click and "Save As")

DDOcast is a weekly DDO podcast created by fans for fans! We discuss nearly everything related to Dungeons and Dragons Online – Eberron Unlimited.

Episode 231 is ready! Here’s a LINK to the episode – just left-click to play, right-click and ‘save as’ to download as an mp3. You can find DDOcast on iTunes, the Zune Marketplace and Cyberears.com.

Our PAX Prime 2011 Special this week Sig interviews with Fernando of Turbine talk on Update 11. We also have an inter view with Keith Baker, creator of the Eberron world. The sound quality for Marcy Rockwell’s interview was so bad I couldn’t really add it to show. I’ll try and write up a transcript of the interview here later today. I’ll also try and get another “re-interview” with Marcy as soon as I can.

This week’s intro music is “Girl From Ipswich” by Paul and Storm from their YouTube video called “Water.” You can sample, purchase, and imbibe more of their songs at http://www.paulandstorm.com/

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DDOcast Episode 231 (08-31-11)

0:25 Intro
0:59 Interview with Fernando Paiz
39:25 Small break with Anne
41:21 Interview with Keith Baker (Transcript is Here)
56:02 Closing

END

TOTAL TIME: 00:58:54

###

LINK for Update 11 on DDOwiki

LINK for Update 11 Lamania Known Issues

LINK for Latest Update 11 Notes on Lamannia

LINK for Massively’s “PAX 2011: Turbine lifts Rise of Isengard NDA, shows off LotRO and DDO”

LINK for MMO New’s “Turbine at PAX Prime: LOTRO Beta Lifts and DDO Update”

LINK for Keith’s Baker Blog: Have Dice Will Travel

LINK for Cthulhu Gloom at Atlas Games

LINK for Marshiela Rockwell’s Blog: They’re Biodegradable

LINK for Pre-Order The Shard Axe @ Amazon

LINK for Pre-Order The Shard Axe for the NOOK

LINK for Marshiela Rockwell’s Official Website

LINK for List of Eberron Source Books and Novels

DDOcast - A DDO Podcast

Aside

Day 2 PAX Prime 2011 Report: Expo Hall Adventures, Interviews, and Artificers

Day 2: Expo Hall, Uber Mice, Interviews and Boardgames!

In the morning we left to have brunch at the Hurricane Café at Keith Baker’s Eberron meet’n’greet along with Marcy Rockwell and her hubby, Alex.  I’m really a shy person, so I didn’t talk much and Sig was far more interested in food! Marcy formally introduced us to Keith, who is a really nice guy and very talented. I’m very glad to have met him; maybe I’ll have more courage to talk next time.  We set up an appointment with Keith to interview him later that day, and then quickly left to take Marcy to her book signing at the Turbine/WB booth.

CIMG0018.JPG CIMG0020.JPG CIMG0053.JPG CIMG0042.JPG  CIMG0043.JPG

We wandered the Expo Hall looking for new games and boy did we find games! After all, we had to make up for lost time due to yesterday’s camera machinations.

  • Desus Ex, which is now on sale on Steam
  • Borderlands 2
  • Fire Fall
  • Orcs Must Die
  • Batman Arkham City
  • Elder Scrolls V: Skyrim. SKYRIM! OMG SKYRIM!
  • Guild Wars 2
  • Gotham City Impostors
  • Bioshock Infinity
  • Prey 2

SkyrimHumanMale.JPG SkyrimArgonian.JPG PreyAlien.JPG BL2.jpg BioshockInfinity.JPG BF3.jpg IMG_0702.JPG CIMG0086.JPG Orcs-Must-Die.jpg CIMG0041.JPG CIMG0047.JPG CIMG0049.JPG CIMG0035.JPG GCI_Booth.jpg CIMG0032.JPG CIMG0037.JPG CIMG0034.JPG CIMG0036.JPG

Sig also walked away with an Uber gaming mouse that looks like it could double as a futuristic death weapon. This one is called Cyborg R.A.T. 9 gaming mouse by MadCatz. This mouse is rated the best mouse by Maximum PC magazine because of its highly customizable body and programmable buttons. Sig got it for that same reason why MaxPC loved it.

Following that, we had a quick interview with Keith Baker who was just fresh from viewing Artificers and the Lord of Blades raid in the DDO section of the WB/Turbine Booth with Fernando.  We also caught Marcy Rockwell signing her new book, The Shard Axe. While at the Turbine boot we saw a few people running the Crystal Cove test to win a DDO Lifetime Membership prize. It’s a 4 Player contest and the winners all get the Lifetime Membership. After Marcy was done signing her books at the booth, we met up again to do a quick interview with her.

We got to touring more of PAX areas, which took longer because it’s spread out over all floors of the convention center, the convention annex across the street, the Sharaton hotel to the west, and the Paramount Theater to the north.

Most notable area was the Paramount Theater: this year PAX did a smart thing for its main attraction events and took over the whole theater. The city actually blocked out a whole street just for the line for events at the theater. A freaking whole street just for A LINE! People tell me that the wait was up to 2 hours just to get in for these crazy super popular events.

The Convention center’s Annex is actually another building across the street and was taken over by Halo Fest and Table Top games run by Wizards of the Coast. Halo Fest is amazing! They turned a single floor into a museum of Halo and mini lecture hall. And of course there were kiosks where you could play all versions and variations of Halo.  Wizards took over 2 floors and dedicated one to Magic: The Gathering and the other to D&D. In the afternoon, we played a D&D encounter and The Legend of Drizzt Boardgame.

Floor Six of the convention center is where we found PC-Consoles-Tourny-Freeplay in addition to Mini-Dealers/Expo Hall and the PAX 10 indie games booth. I was really looking forward to trying out all the PAX 10 games, but I twisted my ankle trying to avoid crashing into other people. We did find a strange booth called “Church Games,” which I think is a religious gaming group (I think I’ll leave this one to Sig to explain).

Somewhere along the way I sprained my ankle, and decided to call it early and head home to play some video games.  I was kind of sad to miss my friends I had planned to see at PAX, and I really wanted to take a look at the Guild Wars 2 panels and attend the party.  There’s always next year though!

SkyrimTurkeyLegs.JPG SkyrimVan.JPG   LineRoom.jpg pax-line.jpg  ParamountTheaterPAX.jpg CIMG0094.AVI CIMG0038.JPG CIMG0055.JPG CIMG0057.JPG CIMG0056.JPG CIMG0117.JPG CIMG0012.JPG

Artificers & Update 11 Dungeons and Dragons Online News

By now you’ve probably heard that Artificers will not be free nor “earnable” through favor for VIP account holders. This is true and Fernando did tell us this during our interview with him.  I can totally see why people would be pretty annoyed by this and feel like they are being strong armed into paying for something they would otherwise expected to get for free (such as the Monk class or Favored Soul). Now if you are budget minded, then waiting 3 or more months for a new toy while others play for it will suck a lot of the fun out of the thing and leave you feeling cheated.

Sig himself didn’t like this idea, and he too knew fans would be up in arms about it. Design wise, it makes sense that Cannith favor would unlock the class, but making it unavailable when the class comes out is not a good call in his opinion – at least not long term.

I have to be honest with you though, I will be buying the Artificer when it comes out and had planned so before I won my Lifetime membership. When I heard the news, I wasn’t annoyed personally, but I knew many DDO fans would be. Both Sig and I have Turbine points saved up and the 1K points that we’ve gotten for a couple months have been great. We’ve easily gotten our money’s worth in points and it’s nice to unlock on all servers.

I also have to say that knowing both Tolero and Jerry now works for Turbine really changes things for me. There are fans of DDO working as employees of Turbine.  Jerry and his wife are expecting a new baby. Knowing that the money I spend on DDO will go to them in some way and that makes me really happy. Also meeting the talented developers makes me want to give money to them, so I can see what new stuff they can come up with. Heck, if I had enough capital I would invest in Turbine.

There’s a saying: “Its OK to not like things, just don’t be a jerk about it.”

Overall, I would say if you don’t like it let them know and why, but don’t be a douche bag about it.  Tell them what you were expecting as a DDO VIP player. Heck, tell them what you were expecting as premium or free player. But don’t forget to tell them what you did like about what they’ve done in the past and why you liked it. Perhaps if you ask nicely enough, they’ll do it again.

Stay Tuned for Day 3 Report!

Okay I think I’m done for now. I’ll do another write up tomorrow on PAX, for now I have to take some meds and put ice on my ankle.

Aside

DDOcast PAX Prime 2011 Schedule

Hey #DDOcast Listeners! Here’s our Schedule for PAX this year!

Friday, Aug 26th:

  • 10:30am – 11:30am >> PAX Keynote w/ David Jaff
  • 11:30am – 12:00pm >> At the Turbine Booth Hanging out while Marcy Rockwell signs her new book, The Shard Axe!
  • 12:00pm – 1:00pm >> Interview with Fernando Paiz on DDO on the WB/Turbine Booth #932
  • 1:30pm – 2:30pm >> IGN: GameScoop Live Podcast
  • 2:30pm – 3:30pm >> Roam the Expo Floor & Look for new games!
  • 4:00pm – 6:00pm >> DDOcast Meetup @ Taps Bar & Grill on 6th & Pine
  • 7:30pm – 8:30pm >> Movin’ On Up: How to Make It in Video games Journalism
  • 9:00pm – Late >> Warner Brothers/Turbine PAX Party!

Saturday, Aug 27th

  • 10:00am – Noon Brunch with Keith Baker!
  • 12:00pm – 1:00pm >> The Agony and Ecstasy of RPG Writing
  • 1:00pm – 2:00pm >> Guild Wars 2: Designing a Cooperative Experience
  • 2:00pm – 3:00pm >> Irrational Games
  • 3:30pm – 4:30pm >> The Elder Scrolls V: Skyrim
  • 3:30pm – 8:30pm >> Play a game with anyone
  • 9:00pm – Late >> Arena.Net GW2 Party @ their new pad!

Sunday, Aug 28th

  • 10:00am – 12:00pm >> Roam the Expo Floor & test out new games!
  • 12:00pm – 1:00pm >> G4, X-Play
  • 1:30pm – 2:30pm >> Pitch your Game Idea
  • 3:00pm – 4:00pm >> D&D Through the Ages
  • 4:00pm – 5:00pm >> Gaming is a Lifestyle
  • 6:00pm – 8:00pm >> St. Andrews Bar & Grill @ 7406 Aurora Ave
  • 8:00pm  – 9:00pm >> Try and record DDOcast Episode 231
Audio

DDOcast 224

DOWNLOAD MP3 (Right click and "Save As")

Episode 224 is ready! Here’s a LINK to the episode – just left-click to play, right-click and ‘save as’ to download as an mp3. You can find DDOcast on iTunes, the Zune Marketplace and Cyberears.com.

This week Sig and Anne DDO news, Update 10 Patch 1 notes, Reign of Madness Items and Alter of Madness, DDO Community news, and more! OCD Gamer goes over the Shroud Puzzle and Skaggy sings a drinking song in DDO Poetry Corner!

Today’s Music is from a Dungeons & Dragons skit by Tripod from their comedy musical Tripod versus the Dragon; which you can buy as a CD or DVD at Amazon.com Tripod is an Australian musical comedy act, specialising in improv, parody and satire. You can find more info on Tripod at http://www.3pod.com.au/

Happy Birthday (July 7th) to Keith Baker! Thanks for creating the Eberrron Campaign Setting and many other games for us to play!!

###

DDOcast Episode 224 (07-09-2011)

00:46 Intro
02:19 Update 10 Patch 1 Notes On Lamannia
12:58 U10 Patch 1 sent back to the Drawing Board!
16:59 DDO Game News
19:43 Donate Your DDO Poems to Skaggy!
21:07 Sponsor Break
22:27 Round Table Talk: New Update 10 Named Items & Alter of Insanity
33:54 DDO Poetry Corner with Skaggy the Poet
39:39 OCD Gamer with Rhyz
48:34 DDO Community News + DDO Podcasts Review
56:50 What’s New in DDO with Us
1:00:10 General Gaming News
1:01:09 DDOcast Mail Bag: Illusion Spells & Thanks for the Build!
1:11:48 Closing

END

TOTAL TIME: 1:14:25

###

LINK for Update 10 Patch 1 Notes on Lamannia

LINK for New Known Issues with Update 10 Patch 1 on Lamannia

LINK for Update 10 Patch 1 Train has Stopped! Andwill not be pushed to live…just yet!

LINK for Festivult is Back for the Month of July

LINK for DDOVideoMaker Explains a Bug with the Amrath TOD Set with a YouTube Video

LINK for DDO Store News

LINK for Altar of Insanity

LINK for Update 10 Named Items

LINK for Eberron Chronicle

LINK for Team Spode is being featured in Beckett Massive Online Gamer!

LINK for SpiritofNight’s Cannith Crafting Website

LINK for MajorMalphunktion is taking over the DDOQABlog

LINK for Crafting with Courtney

LINK for Marcy Rockwell Posts a New Cover for The Shard Axe on her Blog

LINK for Last Year, Producer Glen announced that July was DDO Podcast Month!

LINK for Korths Cast Ep 1

LINK for Kal’s Den, now on Episode 3

LINK for DDO Cocktail Hour Episode 55, Guild Drama Part 3, Choose Wisely

LINK for DDO Fans go to Google+

LINK for Google+ For DDOCast

LINK for GenCon 2011 Thread is Now Up on the DDO Forums

LINK for 2011 Ennie Award Nominee’s Announced!

LINK forPenny Arcade Expo Prime in Seattle, WA Aug 26-28

LINK for OCD Gamer’s Shround Puzzle Cheet Sheet

LINK for Learn the Math of Shroud’s Lights Out Puzzle

LINK for Light’s Off for iPhone

LINK for Shroud Lights Out for Android

LINK for HTML5 Lights Out Web Game

DDOcast 224

Sig and Anne